Bases
All the main bases included in VJ Base.
| Class Name | Description |
|---|---|
| npc_vj_creature_base | Most used base for making NPCs, provides the most customization. |
| npc_vj_human_base | Used to make human-like NPCs, especially ones that use weapons. |
| npc_vj_tank_base | Used as the chassis for tank NPCs. |
| npc_vj_tankg_base | Used as the gunner / turret for tank NPCs. |
| obj_vj_projectile_base | Used to make projectiles, usually for range-based NPCs or weapons. |
| obj_vj_spawner_base | Used to make spawners, supports one-time or interval spawning. |
| obj_vj_gib | Used to make gib entities, useful for NPCs with dismemberment. |
| prop_vj_animatable | Used to make animated entities. |
| weapon_vj_base | Used to make weapons, supports both NPCs and players. |